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+ <title>src/projectile/winder.c file | The Minish Cap Docs</title>
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+<main><article>
+ <div class="m-container m-container-inflatable">
+ <div class="m-row">
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+ <h1>
+ <span class="m-breadcrumb"><a href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a>/</span><span class="m-breadcrumb"><a href="dir_e688c776445918d3b53b564807389a22.html">projectile</a>/</span>winder.c <span class="m-thin">file</span>
+ </h1>
+ <p>Winder Projectile.</p>
+ <nav class="m-block m-default">
+ <h3>Contents</h3>
+ <ul>
+ <li>
+ Reference
+ <ul>
+ <li><a href="#enum-members">Enums</a></li>
+ <li><a href="#func-members">Functions</a></li>
+ <li><a href="#var-members">Variables</a></li>
+ </ul>
+ </li>
+ </ul>
+ </nav>
+ <section id="enum-members">
+ <h2><a href="#enum-members">Enums</a></h2>
+ <dl class="m-doc">
+ <dt id="ad84e7e7f1f194f020693dad726618486">
+ <span class="m-doc-wrap-bumper">enum <a href="#ad84e7e7f1f194f020693dad726618486" class="m-doc-self">WinderType</a> { </span><span class="m-doc-wrap"><a href="#ad84e7e7f1f194f020693dad726618486aa370fb5235f454c383964dc33ec83b43" class="m-doc">WINDER_TYPE_HEAD</a>,
+ <a href="#ad84e7e7f1f194f020693dad726618486a86bdb3936aed059159635456ef234121" class="m-doc">WINDER_TYPE_TAIL</a> = 4 }</span>
+ </dt>
+ <dd><span></span></dd>
+ </dl>
+ </section>
+ <section id="func-members">
+ <h2><a href="#func-members">Functions</a></h2>
+ <dl class="m-doc">
+ <dt id="a13ee2fe2540f32adc6811ca3e59aabc3">
+ <span class="m-doc-wrap-bumper">void <a href="#a13ee2fe2540f32adc6811ca3e59aabc3" class="m-doc-self">Winder_Init</a>(</span><span class="m-doc-wrap"><a href="structWinderEntity.html" class="m-doc">WinderEntity</a>* this)</span>
+ </dt>
+ <dd><span></span></dd>
+ <dt id="af79c333628e4206d2953dcd73d469ae1">
+ <span class="m-doc-wrap-bumper">void <a href="#af79c333628e4206d2953dcd73d469ae1" class="m-doc-self">Winder_Move</a>(</span><span class="m-doc-wrap"><a href="structWinderEntity.html" class="m-doc">WinderEntity</a>* this)</span>
+ </dt>
+ <dd><span></span></dd>
+ <dt>
+ <span class="m-doc-wrap-bumper">void <a href="#a73020062a9dfb2f65fce3375b00e55af" class="m-doc">Winder_SetPositions</a>(</span><span class="m-doc-wrap"><a href="structWinderEntity.html" class="m-doc">WinderEntity</a>*)</span>
+ </dt>
+ <dd><span></span></dd>
+ <dt id="a6e3978a3d4f4f81a91511bee24a46b60">
+ <span class="m-doc-wrap-bumper">auto <a href="#a6e3978a3d4f4f81a91511bee24a46b60" class="m-doc-self">Winder_CheckForRailings</a>(</span><span class="m-doc-wrap"><a href="structWinderEntity.html" class="m-doc">WinderEntity</a>* this,
+ <a href="types_8h.html#afaa62991928fb9fb18ff0db62a040aba" class="m-doc">u32</a> dir) -&gt; <a href="types_8h.html#aa638bcc74cb6bf3765b8cbd0167fceae" class="m-doc">bool32</a></span>
+ </dt>
+ <dd><span></span></dd>
+ <dt id="a76529c9525c386ce3538a93adfa1dea0">
+ <span class="m-doc-wrap-bumper">void <a href="#a76529c9525c386ce3538a93adfa1dea0" class="m-doc-self">Winder</a>(</span><span class="m-doc-wrap"><a href="structEntity.html" class="m-doc">Entity</a>* thisx)</span>
+ </dt>
+ <dd><span></span></dd>
+ </dl>
+ </section>
+ <section id="var-members">
+ <h2><a href="#var-members">Variables</a></h2>
+ <dl class="m-doc">
+ <dt id="af1ed6be2fc51142bb9e595eb4b3512f8">
+ <a href="types_8h.html#aa980e2c02ba2305e0f489d5650655425" class="m-doc">s16</a> <a href="#af1ed6be2fc51142bb9e595eb4b3512f8" class="m-doc-self">gUnk_080B4488</a>
+ </dt>
+ <dd><span></span></dd>
+ </dl>
+ </section>
+ <section>
+ <h2>Function documentation</h2>
+ <section class="m-doc-details" id="a73020062a9dfb2f65fce3375b00e55af"><div>
+ <h3>
+ <span class="m-doc-wrap-bumper">void </span><span class="m-doc-wrap"><span class="m-doc-wrap-bumper"><a href="#a73020062a9dfb2f65fce3375b00e55af" class="m-doc-self">Winder_SetPositions</a>(</span><span class="m-doc-wrap"><a href="structWinderEntity.html" class="m-doc">WinderEntity</a>*)</span></span>
+ </h3>
+ <p><span></span></p>
+<aside class="m-note m-danger"><h4><a href="bug.html#_bug000014" class="m-doc">Bug</a></h4><p>Undefined behaviour for source and destination to overlap in a memcpy. In this case it is okay because the copy will always be sequential, incremental and in chunks of &lt;= 4 bytes, so it will copy the contents of positions[0] and positions[1] to positions[2] and positions[3], then that of positions[2] and positions[3] to positions[4] and positions[5], and so on. A safer way to do this would be a manual loop as in Winder_Move.</p></aside>
+ </div></section>
+ </section>
+ </div>
+ </div>
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