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Decompilation of The Legend of Zelda: The Minish Cap
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code_080AD90C.s
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Author
2021-12-28
rename files
theo3
2021-03-24
Convert .inc files into .s files and include them in linker.ld
octorock
2021-03-24
Split playerItems and extract pointers
octorock
2021-03-24
Prefix all Items and PlayerItems
octorock
2021-03-09
big cleanup part 1
Henny022p
2021-02-28
more symbols
theo3
2021-02-26
tmp
theo3
2021-02-16
clean up, move files to game.c
theo3
2021-02-02
document filescreen
theo3
2020-11-13
clang-format and newlines
theo3
2020-09-01
label a bunch of stuff
Behemoth
2020-08-12
Decompile graphics group loading function
Marcus Huderle
2020-08-11
Decompile more intro code and palette loading code
Marcus Huderle
2020-08-08
renamed all occurences of "link" to "player"
theo3
2020-08-04
def ScreenTransition
theo3
2020-07-16
dmaZero.c
theo3
2020-07-01
miniFireballGuy.c
theo3
2020-06-16
flags.c
theo3
2020-06-14
function renaming
theo3
2020-06-14
bladeBrother.c start
theo3
2020-06-12
definition streamlining
theo
2020-06-12
cloud
theo
2020-06-11
misc function renaming
theo
2020-06-06
split npcs
theo
2020-06-06
fixed install.md
theo
2020-05-28
asm splitting
theo
2020-05-26
textbox
theo
2020-05-20
divide and conquer
theo