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Decompilation of The Legend of Zelda: The Minish Cap
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Author
2024-01-06
Merge branch 'master' into tilemap-docs
octorock
2024-01-01
npc5 document
theo3
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2023-02-26
new Makefile
Henny022p
2022-10-08
Extract some data
octorock
2021-11-06
Merge branch 'master' into asset-extraction
octorock
2021-11-01
Use more macros
octorock
2021-10-24
Extract animations
octorock
2021-10-23
Rename symbols for graphics and maps
octorock
2021-10-16
Rename voicegroups
octorock
2021-10-16
Replace all incbins
octorock
2021-10-16
Merge consecutive incbins
octorock
2021-10-16
Remove unused labels
octorock
2021-06-23
Add EU variant
octorock
2021-06-23
Add JP variant
octorock
2021-05-02
Decompile kingGustaf
octorock
2021-05-02
Decompile npc4F
octorock
2021-03-24
Convert .inc files into .s files and include them in linker.ld
octorock
2021-03-24
Split managers and extract pointers
octorock
2021-03-24
Split npcs from data_08114208.s and extract pointers
octorock
2021-03-24
Split data_08108D30.s and extract pointers
octorock
2021-03-24
Move animations and const data into separate folders for enemies.
octorock