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Decompilation of The Legend of Zelda: The Minish Cap
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Author
2021-10-23
Merge branch 'demo-jp' into asset-extraction
octorock
2021-10-23
Merge branch 'master' into demo-jp
octorock
2021-10-22
merge changes from master
Henny022p
2021-10-22
decompiled Enemy5F
Henny022p
2021-10-22
decompiled VaatiWrath
Henny022p
2021-10-21
decompiled Enemy5A
Henny022p
2021-10-16
Rename voicegroups
octorock
2021-10-16
Replace all incbins
octorock
2021-10-16
Merge consecutive incbins
octorock
2021-10-16
Add labels to start of files
octorock
2021-10-16
Remove unused labels
octorock
2021-10-16
Add DEMO_JP variant
octorock
2021-10-07
decompile VaatiTransfigured
Henny022p
2021-08-16
decomp vaati reborn
Henny022p
2021-06-23
Add EU variant
octorock
2021-06-23
Add JP variant
octorock
2021-06-19
first part of vaati reborn enemy
Henny022p
2021-05-28
decomp vaati projectile
Henny022p
2021-05-28
decomp vaati macro eye
Henny022p
2021-05-28
decomp vaati arm
Henny022p
2021-05-02
merge latest changes
Henny022p
2021-05-02
mazaal macro
Henny022p
2021-05-01
mazaal head
Henny022p
2021-04-29
mazaal hand
Henny022p
2021-04-29
mazaal bracelet decomp
Henny022p
2021-04-18
Extract more pointers from data section
octorock
2021-03-24
Convert .inc files into .s files and include them in linker.ld
octorock
2021-03-24
Move animations and const data into separate folders for enemies.
octorock
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