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Decompilation of The Legend of Zelda: The Minish Cap
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script_080100C8.inc
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Author
2021-12-26
Rename scripts
octorock
2021-12-14
cleanup
theo3
2021-11-06
Merge branch 'master' into asset-extraction
octorock
2021-11-05
Merge remote-tracking branch 'upstream/master' into m
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-10-23
Rename symbols for graphics and maps
octorock
2021-10-16
Add DEMO_JP variant
octorock
2021-04-21
Add missing pointers to scripts for entry to Lon Lon Ranch and door in Sanctuary
octorock
2021-04-18
Extract more pointers from data section
octorock
2021-03-24
documented most audio stuff
Henny022p
2021-03-23
finished sound enum
Henny022p
2021-03-23
naming and moving stuff
Henny022p
2021-03-09
Use .2byte for zeros in scripts
octorock
2021-03-09
named some stuff
Henny022p
2021-03-07
replaced JumpSwitch macros with variadic versions
Henny022p
2021-03-07
Detect CallWithArg that pass a pointer to a script as an argument
octorock
2021-03-07
Rename to Begin/EndBlock
octorock
2021-03-06
Clean up script files
octorock
2021-03-06
Add labels for relative jumps
octorock
2021-03-06
Prefix script files with script_ instead of gUnk_
octorock