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Decompilation of The Legend of Zelda: The Minish Cap
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Author
2022-02-13
Decompile GiantTwig
octorock
2022-02-12
Decompile EzloCap
octorock
2022-02-02
Decompile Object97
octorock
2022-01-29
Decompile PushableRock
octorock
2022-01-24
Decompile BigPushableLever
octorock
2022-01-24
Decompile HittableLever
octorock
2022-01-24
Decompile PullableLever
octorock
2022-01-24
Decompile PushableLever
octorock
2022-01-22
pressure plate ok
theo3
2022-01-20
Decompile LilypadLarge
octorock
2022-01-11
Rename OBJECT_RUPEE
Tal Hayon
2022-01-11
Decompile takkuri
Tal Hayon
2022-01-05
doxygen groups
theo3
2022-01-04
sort out functions.h
theo3
2022-01-01
color.c, utils->common.c
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-22
object6A ok
theo3
2021-12-20
header overhaul
theo3
2021-12-17
identify more objects
theo3
2021-12-14
merge
theo3
2021-12-14
cleanup
theo3
2021-12-13
Decompile OctorokBoss
octorock
2021-06-21
decompile object31 (frozenFlower)
LeonarthCG
2021-03-31
fix variable declarations not being extern causing linker warnings
Henny022p
2021-02-28
create object enum and update entity type struct
theo3
2021-02-19
begin arm_proxy.c
theo3
2021-02-02
document filescreen
theo3
2020-11-13
clang-format and newlines
theo3
2020-08-08
renamed all occurences of "link" to "player"
theo3
2020-06-19
thoughtBubble.c OK
theo3
2020-06-14
defined object table
theo3
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