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Decompilation of The Legend of Zelda: The Minish Cap
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code_08077B98.c
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Author
2022-03-02
Merge playerUtils
octorock
2022-02-18
Add playeritem enum and use ids and kinds in all Findentity calls
Tal Hayon
2022-02-04
clang format
Tal Hayon
2022-02-04
Decompile asmfuncs in code_08077B98
Tal Hayon
2022-01-29
Merge branch 'master' into entitykind
hatal175
2022-01-29
Use EntityFlags enum where applicable
Tal Hayon
2022-01-29
Using EntityKind enum in various places
Tal Hayon
2022-01-02
PlayerNormal ok
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-27
dungeon stuff
theo3
2021-12-25
doc surface types
theo3
2021-12-20
header overhaul
theo3
2021-07-04
Split item files
octorock
2021-05-13
Unify nonmatching namings
octorock
2021-03-21
fix entity.c search prototypes, add documentation
theo3
2021-02-28
create object enum and update entity type struct
theo3
2020-11-13
clang-format and newlines
theo3
2020-08-21
Refactor
Ibot02
2020-08-19
entity.c refactoring and function naming
theo3
2020-08-08
renamed all occurences of "link" to "player"
theo3
2020-08-03
Decompile oject48.c
Marcus Huderle
2020-07-14
code_08077B98
theo3
2020-07-14
LinkState members renamed for conformancy
theo3