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Decompilation of The Legend of Zelda: The Minish Cap
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cloudPiranha.c
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Author
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup asm.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2024-01-06
Rename metaTiles
octorock
2024-01-06
Merge branch 'master' into tilemap-docs
octorock
2023-12-31
define collisions
theo3
2023-12-30
label contact flags
theo3
2023-12-30
create enemy struct and enemy flags
theo3
2023-12-30
merge upstream
theo3
2023-12-30
label BounceUpdate asm
theo3
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-29
Create some enemy structs
octorock
2023-07-05
Use metatile enum
octorock
2023-06-17
Extract KeyValuePairs
octorock
2023-06-10
Extract some map data definitions
octorock
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Even more
Elliptic Ellipsis
2022-04-01
Use fixed point macros where possible
Tal Hayon
2022-03-30
sub_080385CC ok
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-28
rename coord.h to physics.h
theo3
2022-03-25
Use COL_ enum
Elliptic Ellipsis
2022-03-07
Use same names for arm functions and their trampolines
octorock
2022-02-22
Decompile CloudPiranha
octorock