| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-03-09 | cleanup unused and transitive includes | Henny022p |
| 2025-03-09 | cleanup asm.h | Henny022p |
| 2025-03-09 | cleanup headers | Henny022p |
| 2023-12-30 | create enemy struct and enemy flags | theo3 |
| 2023-12-30 | merge upstream | theo3 |
| 2023-12-30 | label BounceUpdate asm | theo3 |
| 2023-12-30 | Use new entity struct for player | octorock |
| 2023-12-30 | Invert NENT_DEPRECATED define | octorock |
| 2023-12-29 | Create some enemy structs | octorock |
| 2022-08-07 | Use negative values where appropriate | Tal Hayon |
| 2022-06-21 | Use dec for actionDelay in a lot of entities | Elliptic Ellipsis |
| 2022-04-13 | Move some const data into code files | Tal Hayon |
| 2022-04-01 | Use fixed point macros where possible | Tal Hayon |
| 2022-03-28 | name remaining entity fields | theo3 |
| 2022-03-28 | identify some functions | theo3 |
| 2022-03-25 | Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULL | Elliptic Ellipsis |
| 2022-03-17 | cleanup | theo3 |
| 2022-02-12 | Rename movement functions | octorock |
| 2022-02-12 | Rename enemy functions | octorock |
| 2022-01-28 | Decompile cuccoAggr | Tal Hayon |
