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Decompilation of The Legend of Zelda: The Minish Cap
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mulldozer.c
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2026-02-08
Merge pull request #701 from Henny022p/cleanup/250302
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master
Henny022p
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup asm.h
Henny022p
2025-01-12
rename gUnk_020000B0 to gEnemyTarget and move it to a header
Henny022p
2023-12-31
define collisions
theo3
2023-12-30
label contact flags
theo3
2023-12-30
create enemy struct and enemy flags
theo3
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-29
Create some enemy structs
octorock
2023-07-23
Create new entity structs for Projectiles
octorock
2022-09-02
Match sub_08033364
Tal Hayon
2022-08-09
Document some player item stuff
octorock
2022-07-13
Putting some nonmatch functions from site
Tal Hayon
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Even more
Elliptic Ellipsis
2022-06-21
Some more actionDelays
Elliptic Ellipsis
2022-03-30
sort out most of functions.h
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-25
Use COL_ enum
Elliptic Ellipsis
2022-02-12
Rename movement functions
octorock
2022-02-12
Rename enemy functions
octorock
2022-02-05
Decompile Mulldozer
octorock