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Decompilation of The Legend of Zelda: The Minish Cap
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pesto.c
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Author
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-27
finish player.c
theo3
2021-12-22
object6A ok
theo3
2021-12-20
header overhaul
theo3
2021-12-14
cleanup
theo3
2021-11-12
remove redundant unions
theo3
2021-11-10
thumb interwork finished
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-10-16
Name CreateProjectile functions
octorock
2021-05-13
Unify nonmatching namings
octorock
2021-03-21
fix entity.c search prototypes, add documentation
theo3
2021-03-17
Merge branch 'master' into ply
notyourav
2021-03-15
several more player functions done
theo3
2021-03-15
more cleanup
Henny022p
2021-03-15
Merge branch 'master' into cleanup_declarations
Henny022p
2021-03-15
more cleanup
Henny022p
2021-03-13
quick fix 🙂
theo3
2021-03-09
big cleanup part 1
Henny022p
2021-02-28
create object enum and update entity type struct
theo3
2021-02-03
fileScreen.c OK
theo3
2020-09-18
decompile madderpillar
Behemoth
2020-09-04
decompile pesto
Behemoth
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