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Decompilation of The Legend of Zelda: The Minish Cap
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stalfos.c
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Author
2026-02-08
Merge pull request #701 from Henny022p/cleanup/250302
HEAD
master
Henny022p
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup asm.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2025-01-12
rename gUnk_020000B0 to gEnemyTarget and move it to a header
Henny022p
2024-01-06
Rename vvv to actTile
octorock
2024-01-06
Rename metaTiles
octorock
2024-01-06
Merge branch 'master' into tilemap-docs
octorock
2023-12-31
define collisions
theo3
2023-12-31
document tile asm functions
theo3
2023-12-30
create enemy struct and enemy flags
theo3
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-29
Merge branch 'master' into enemies
octorock
2023-12-29
Create some enemy structs
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-12-23
Match sub_08039B28
Tony Jih
2023-07-23
Create new entity structs for Projectiles
octorock
2023-07-05
Use metatile enum
octorock
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2022-11-06
Match sub_0803933C
octorock
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-13
Putting some nonmatch functions from site
Tal Hayon
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Even more
Elliptic Ellipsis
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-05-13
Match sub_08039858
Tal Hayon
2022-04-01
Use fixed point macros where possible
Tal Hayon
2022-03-28
name remaining entity fields
theo3
2022-03-25
Use COL_ enum
Elliptic Ellipsis
2022-03-18
Correct type of sub_0806F520 and use it as a bool
Elliptic Ellipsis
2022-03-17
cleanup
theo3
2022-02-12
Rename movement functions
octorock
2022-02-12
Rename enemy functions
octorock
2022-02-06
Decompile Stalfos
octorock