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path: root/src/enemy/waterDrop.c
AgeCommit message (Expand)Author
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup structures.hHenny022p
2025-03-09cleanup headersHenny022p
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
2023-12-29Create some enemy structsoctorock
2022-07-25Rename objectsoctorock
2022-04-01Use fixed point macros where possibleTal Hayon
2022-03-28name remaining entity fieldstheo3
2022-03-25Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULLElliptic Ellipsis
2022-03-17cleanuptheo3
2022-01-28Use sfx sounds enum whereever applicableTal Hayon
2022-01-21fixed point stufftheo3
2022-01-05doxygen groupstheo3
2022-01-03naming worktheo3
2021-12-28Identify player functions and update asm.htheo3
2021-12-25name asm funcstheo3
2021-12-20header overhaultheo3
2021-11-12remove redundant unionstheo3
2021-11-11move entity update functionstheo3
2021-11-10thumb interwork finishedtheo3
2021-11-04entity changes, textbox changestheo3
2021-05-02use object enum in object creationHenny022p
2021-03-31code refactoring and naming stuffHenny022p
2021-03-15Merge branch 'master' into cleanup_declarationsHenny022p
2021-03-15more cleanupHenny022p
2021-03-13quick fix 🙂theo3
2021-02-28fix bg structstheo3
2020-11-23donetheo3
2020-09-18decompile WaterDropBehemoth