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Decompilation of The Legend of Zelda: The Minish Cap
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itemOcarina.c
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Author
2025-03-09
cleanup structures.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Use new entity structs in a few more files
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2022-08-09
Document some player item stuff
octorock
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-16
Match OcarinaUpdate and sub_08026110
Tal Hayon
2022-04-16
Put const data in itemOcarina
Tal Hayon
2022-03-28
identify all player items
theo3
2022-03-28
identify some functions
theo3
2022-03-17
cleanup
theo3
2022-01-31
merge master
Henny022p
2022-01-29
Use EntityFlags enum where applicable
Tal Hayon
2022-01-17
decomp figurine menu
Henny022p
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-27
finish player.c
theo3
2021-12-12
overworld
theo3
2021-11-12
Merge branch 'master' into asset-extraction
octorock
2021-11-06
Merge branch 'master' into asset-extraction
octorock
2021-11-04
entity changes, textbox changes
theo3
2021-10-23
Rename symbols for graphics and maps
octorock
2021-07-04
Split item files
octorock
2021-03-24
Extract pointers from data_089FC6C4.s
octorock
2021-03-24
Split items and extract pointers
octorock