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Decompilation of The Legend of Zelda: The Minish Cap
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itemPegasusBoots.c
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Commit message (
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Author
2025-03-09
cleanup headers
Henny022p
2024-01-01
gustjar player fields
theo3
2023-12-30
Fix format
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-30
Create new entity structs for enemies
octorock
2023-12-28
fix fakematch in LinkHoldingItem_Action3
theo3
2023-09-20
labeled unused minish boots animations
Reinmmar
2023-09-19
renamed and added a bunch of animations to enum
Reinmmar
2023-09-18
PLEASE I BEG OF YOU ACCEPT IT CLANG
Reinmmar
2023-09-18
clang-format wanted this change
Reinmmar
2023-09-18
Formatting again
Reinmmar
2023-09-18
Filled in the directions
Reinmmar
2023-09-17
added bow_state :)
Reinmmar
2023-09-17
Labeled one Portal Type and some animations
Reinmmar
2022-08-09
Document some player item stuff
octorock
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-25
Rename objects
octorock
2022-05-21
Match sub_08076088
Tal Hayon
2022-03-28
identify all player items
theo3
2022-03-17
cleanup
theo3
2022-03-02
Merge playerUtils
octorock
2022-02-06
Move constant array inside function
Tal Hayon
2022-02-06
Decompile the rest of itemPegasusBoots
Tal Hayon
2022-01-02
PlayerNormal ok
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-27
finish player.c
theo3
2021-12-25
doc surface types
theo3
2021-12-20
header overhaul
theo3
2021-12-14
cleanup
theo3
2021-12-12
overworld
theo3
2021-11-15
fix flag enum
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-11-02
prep
theo3
2021-10-26
add effects.h
theo3
2021-07-04
Split item files
octorock