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Decompilation of The Legend of Zelda: The Minish Cap
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itemTryPickupObject.c
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Author
2025-03-09
cleanup structures.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2024-01-06
Merge branch 'master' into tilemap-docs
octorock
2024-01-01
gustjar player fields
theo3
2023-12-31
document tile asm functions
theo3
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Use new entity structs in a few more files
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
fix fakematch in LinkHoldingItem_Action3
theo3
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-12-04
Cleaned this up a bit
Reinmmar
2023-12-03
Match sub_080762D8 (#640)
KEKW555
2023-09-19
renamed and added a bunch of animations to enum
Reinmmar
2023-05-31
Merge remote-tracking branch 'upstream/master' into tilemap-docs
octorock
2023-04-30
Name all possible R button actions
Catobat
2023-04-30
Name members for R actions in struct_0200AF00
Catobat
2022-12-22
Fix palette groups
octorock
2022-08-09
Document some player item stuff
octorock
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-25
Rename objects
octorock
2022-04-16
Put const data in itemTryPickupObject
Tal Hayon
2022-04-11
Decompile some functions
octorock
2022-03-31
Decompile some of beanstalkSubtask
octorock
2022-03-28
name remaining entity fields
theo3
2022-03-28
identify all player items
theo3
2022-03-28
merge
theo3
2022-03-28
identify some functions
theo3
2022-03-28
Decompile some functions
octorock
2022-03-28
Change --x !=/== 0xff comparisons
Tal Hayon
2022-03-17
cleanup
theo3
2022-01-29
Use EntityFlags enum where applicable
Tal Hayon
2022-01-03
naming work
theo3
2021-12-20
framestate, ezlo hint
theo3
2021-07-04
Split item files
octorock