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Decompilation of The Legend of Zelda: The Minish Cap
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loadRoom.c
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Commit message (
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Author
2021-12-18
tile entity functions
theo3
2021-12-12
overworld
theo3
2021-11-12
loadRoom merge
theo3
2021-07-04
Split item files
octorock
2021-04-20
merge + fix
theo3
2021-03-22
Merge
theo3
2021-03-21
collapse TUs
theo3
2021-03-09
big cleanup part 1
Henny022p
2021-02-28
Update EntityData struct
theo3
2021-02-28
create object enum and update entity type struct
theo3
2021-01-18
manager28.c: ok
Ibot02
2020-11-13
clang-format and newlines
theo3
2020-11-07
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-09-20
Dump some minish woods entities
Marcus Huderle
2020-08-23
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-08-20
func renaming
theo3
2020-08-03
Decompile oject48.c
Marcus Huderle
2020-07-21
room.c work
theo3
2020-07-18
updated flag func calls
theo3
2020-07-17
loadRoom.c
theo3
2020-07-06
lightableSwitch OK
theo3
2020-06-19
windTribespeople
theo3
2020-06-13
clang-format
theo
2020-06-11
flag routine identification
theo
2020-05-24
poggers
theo
2020-05-19
more refining
theo
2020-05-18
including ommitted files
theo