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Decompilation of The Legend of Zelda: The Minish Cap
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manager
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manager15.c
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Commit message (
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Author
2022-05-18
Rename managers
octorock
2022-04-18
Put const data in manager15
Tal Hayon
2022-03-28
identify some functions
theo3
2022-01-17
decomp figurine menu
Henny022p
2022-01-03
naming work
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-27
finish player.c
theo3
2021-12-25
doc surface types
theo3
2021-12-20
framestate, ezlo hint
theo3
2021-12-20
header overhaul
theo3
2021-12-14
cleanup
theo3
2021-12-12
overworld
theo3
2021-11-15
fix flag enum
theo3
2021-11-12
remove redundant unions
theo3
2021-11-11
move entity update functions
theo3
2021-10-26
decompile jar portal
theo3
2021-10-05
warpPoint.c: ok
Ibot02
2021-09-26
Decompile manager32
octorock
2021-08-28
Rename main manager functions
octorock
2021-05-13
Unify nonmatching namings
octorock
2021-05-02
use object enum in object creation
Henny022p
2021-04-08
merge changes
Henny022p
2021-03-31
code refactoring and naming stuff
Henny022p
2021-03-24
documented most audio stuff
Henny022p
2021-03-22
Merge
theo3
2021-03-21
fix entity.c search prototypes, add documentation
theo3
2021-03-17
Merge branch 'master' into ply
notyourav
2021-03-15
several more player functions done
theo3
2021-03-15
more cleanup
Henny022p
2021-03-09
big cleanup part 1
Henny022p
2021-02-28
resolve sfx calls
theo3
2021-02-28
fix bg structs
theo3
2021-02-28
create object enum and update entity type struct
theo3
2021-02-26
tmp
theo3
2021-02-15
change type of gUnk_02034490
Henny022p
2020-11-23
done
theo3
2020-11-13
clang-format and newlines
theo3
2020-08-25
manager15.c: ok
Ibot02