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Decompilation of The Legend of Zelda: The Minish Cap
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manager
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managerF.c
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Commit message (
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Author
2022-05-18
Rename managers
octorock
2022-05-11
Use flag bank enum where possible
Tal Hayon
2022-05-09
Match GenerateAreaHint
Tal Hayon
2022-03-28
name remaining entity fields
theo3
2022-03-28
identify some functions
theo3
2022-03-27
format
theo3
2022-03-27
player asm wip
theo3
2022-03-07
Use same names for arm functions and their trampolines
octorock
2022-03-02
Merge playerUtils
octorock
2022-02-18
Add playeritem enum and use ids and kinds in all Findentity calls
Tal Hayon
2022-02-09
Decompile Manager22
Tal Hayon
2022-01-29
Merge pull request #330 from hatal175/playeractions
notyourav
2022-01-29
Use PlayerActions enum in several places
Tal Hayon
2022-01-28
Use sfx sounds enum whereever applicable
Tal Hayon
2022-01-23
Renaming according to review
Tal Hayon
2022-01-23
Decompile coord.s
Tal Hayon
2022-01-09
Use sound enum in all SoundReq calls
Tal Hayon
2022-01-04
sort out functions.h
theo3
2022-01-03
naming work
theo3
2022-01-02
PlayerNormal ok
theo3
2022-01-01
color.c, utils->common.c
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-27
merge
theo3
2021-12-27
dungeon stuff
theo3
2021-12-26
Rename scripts
octorock
2021-12-20
framestate, ezlo hint
theo3
2021-12-14
merge
theo3
2021-12-14
cleanup
theo3
2021-12-13
Decompile OctorokBoss
octorock
2021-12-12
overworld
theo3
2021-11-15
fix flag enum
theo3
2021-11-05
Merge remote-tracking branch 'upstream/master' into m
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-11-01
Merge branch 'master' into demo-jp
octorock
2021-10-26
add tiles.h
theo3
2021-10-16
Add DEMO_JP variant
octorock
2021-10-05
warpPoint.c: ok
Ibot02
2021-09-22
managerF.c: ok
Ibot02