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Decompilation of The Legend of Zelda: The Minish Cap
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Author
2022-10-08
Extract some data
octorock
2022-09-03
Extract some data
octorock
2022-08-26
Match KinstoneMenu_Type1
Tal Hayon
2022-08-09
Document some player item stuff
octorock
2022-08-08
Various documentations
Tal Hayon
2022-08-07
Use negative values where appropriate
Tal Hayon
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-25
Rename objects
octorock
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-04-28
Add TextCategory enum
Tal Hayon
2022-04-14
Merge pull request #492 from hatal175/subtask6
notyourav
2022-04-12
Match sub_080A5D1C
Tal Hayon
2022-04-11
Decompile some functions
octorock
2022-04-06
Merge pull request #487 from hatal175/fade
notyourav
2022-04-06
Extract ui.h
Tal Hayon
2022-04-05
Add fade flags enum
Tal Hayon
2022-04-02
Decompile some subtask2 functions
Tal Hayon
2022-03-30
sort out most of functions.h
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-28
figurine cleanup
theo3
2022-03-28
identify some functions
theo3
2022-03-27
move function decls from player.c
theo3
2022-03-22
Decompile the rest of text.c
Tal Hayon
2022-03-19
Decompile staffroll
octorock
2022-03-17
cleanup
theo3
2022-03-17
Decompile some UI
octorock
2022-03-05
Improve LayerStruct
octorock
2022-03-02
Merge playerUtils
octorock
2022-02-27
Decompile FigurineDevice
octorock
2022-02-15
Match sub_080A4BA0
Tal Hayon
2022-02-10
extract item metadata table
Henny022p
2022-01-31
sorted pause menu
Henny022p
2022-01-25
sorted kinstone and figurine menu
Henny022p