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Decompilation of The Legend of Zelda: The Minish Cap
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movement.c
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Author
2025-03-09
cleanup headers
Henny022p
2024-01-06
Rename vvv to actTile
octorock
2024-01-06
Rename metaTiles
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-09-18
Formatting again
Reinmmar
2023-09-18
Filled in the directions
Reinmmar
2023-07-05
Use metatile enum
octorock
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2022-10-08
Extract some data
octorock
2022-07-28
Match CalculateEntityTileCollisions
Tal Hayon
2022-06-11
Decompile some functions
octorock
2022-05-13
Match diagonal move functions
Tal Hayon
2022-03-28
rename coord.h to physics.h
theo3
2022-03-28
identify all player items
theo3
2022-03-25
Format
Elliptic Ellipsis
2022-03-25
Use COL_ enum
Elliptic Ellipsis
2022-03-24
Add collision.h and start using its enum
Elliptic Ellipsis
2022-03-20
clean usage of transitions in existing code
Henny022p
2022-03-08
Merge pull request #437 from hatal175/fan
notyourav
2022-03-07
Decompile fan
Tal Hayon
2022-03-05
Improve LayerStruct
octorock
2022-02-12
Rename movement functions
octorock
2022-02-12
Rename enemy functions
octorock
2022-02-12
Decompile movement
octorock