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Decompilation of The Legend of Zelda: The Minish Cap
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carlov.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-08-01
Create new entity structs for NPCs
octorock
2023-08-01
Add documentation head to all NPCs
octorock
2022-07-29
Document various fields
Tal Hayon
2022-06-21
InitScreenShake time -> dec
Elliptic Ellipsis
2022-03-28
identify all player items
theo3
2022-01-28
Use sfx sounds enum whereever applicable
Tal Hayon
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-27
finish player.c
theo3
2021-12-20
header overhaul
theo3
2021-11-12
remove redundant unions
theo3
2021-03-15
more cleanup
Henny022p
2021-03-15
Merge branch 'master' into cleanup_declarations
Henny022p
2021-03-09
big cleanup part 1
Henny022p
2021-03-09
named some stuff
Henny022p
2021-01-16
begin player.c and new nonmatching macro
theo3
2020-11-13
clang-format and newlines
theo3
2020-11-07
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-09-01
Enque -> Enqueue
Behemoth
2020-09-01
label a bunch of stuff
Behemoth
2020-08-23
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-08-16
Carlov
macrepeh