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Decompilation of The Legend of Zelda: The Minish Cap
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forestMinish.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
clean up linkAnimation.c
theo3
2023-12-10
Applied the enum for interactions (#647)
Reinmmar
2023-08-06
Merge pull request #620 from Henny022p/savefile
notyourav
2023-08-02
SaveFile cleanup part 3
Henny022p
2023-08-02
SaveFile cleanup part 1
Henny022p
2023-08-01
Create new entity structs for NPCs
octorock
2023-08-01
Add documentation head to all NPCs
octorock
2023-04-28
Name a lot of functions about interactable objects
Catobat
2023-01-08
Name more functions
Catobat
2022-10-08
Extract some data
octorock
2022-08-09
Document some player item stuff
octorock
2022-05-14
Use enums across more scripts and files
Tal Hayon
2022-05-13
Use enums in more scripts
Tal Hayon
2022-03-30
sort out most of functions.h
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-05
Decompile houseDoorInterior
Tal Hayon
2022-03-02
Merge playerUtils
octorock
2022-02-18
Add playeritem enum and use ids and kinds in all Findentity calls
Tal Hayon
2022-02-11
Remove boolcast uses from code
Tal Hayon
2022-01-04
game.c doc
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-22
object6A ok
theo3
2021-12-20
header overhaul
theo3
2021-12-14
cleanup
theo3
2021-12-12
overworld
theo3
2021-11-12
remove redundant unions
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-03-21
fix entity.c search prototypes, add documentation
theo3
2021-03-15
more cleanup
Henny022p
2021-03-15
Merge branch 'master' into cleanup_declarations
Henny022p
2021-03-15
more cleanup
Henny022p
2021-03-09
Readd void parameters
octorock
2021-03-09
big cleanup part 1
Henny022p
2021-03-09
named some stuff
Henny022p
2021-03-08
naming stuff
Henny022p
2021-03-07
Fix parameters for all functions called from scripts
octorock
2021-02-28
create object enum and update entity type struct
theo3
2021-02-19
moved script related functions from functions.h to script.h
Henny022p
2021-02-19
improved signature of StartCutscene
Henny022p
2021-02-19
use proper function pointer in sub_0807DDAC
Henny022p
2021-02-03
fileScreen.c OK
theo3
2021-01-31
finish main.c
theo3
2020-11-07
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-09-18
decompile LikeLike and SpearMoblin
Behemoth
2020-08-26
- label effect functions
Behemoth
2020-08-25
match non-matching forestMinish function
Behemoth
2020-08-23
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-08-22
remove double function definition
Behemoth
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