| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-03-09 | cleanup unused and transitive includes | Henny022p |
| 2025-03-09 | cleanup headers | Henny022p |
| 2023-12-30 | Use new entity struct for player | octorock |
| 2023-12-30 | Invert NENT_DEPRECATED define | octorock |
| 2023-12-28 | clean up linkAnimation.c | theo3 |
| 2023-12-10 | Applied the enum for interactions (#647) | Reinmmar |
| 2023-08-01 | Create new entity structs for NPCs | octorock |
| 2023-08-01 | Add documentation head to all NPCs | octorock |
| 2023-04-28 | Name a lot of functions about interactable objects | Catobat |
| 2023-01-08 | Name more functions | Catobat |
| 2022-07-25 | Rename objects | octorock |
| 2022-04-16 | Put const data in gregal | Tal Hayon |
| 2022-03-17 | cleanup | theo3 |
| 2022-02-18 | Decompile BossDoor | octorock |
| 2022-01-30 | Use npc enum when possible | Tal Hayon |
| 2022-01-21 | fixed point stuff | theo3 |
| 2021-12-28 | Identify player functions and update asm.h | theo3 |
| 2021-12-14 | merge | theo3 |
| 2021-12-14 | cleanup | theo3 |
| 2021-12-13 | Decompile OctorokBoss | octorock |
| 2021-12-12 | overworld | theo3 |
| 2021-11-12 | remove redundant unions | theo3 |
| 2021-05-27 | Split npc files | octorock |
