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path: root/src/npc/guard.c
AgeCommit message (Expand)Author
2025-03-09cleanup headersHenny022p
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
2023-12-28message definitionstheo3
2023-12-10Applied the enum for interactions (#647)Reinmmar
2023-08-01Create new entity structs for NPCsoctorock
2023-08-01Add documentation head to all NPCsoctorock
2023-04-28Name a lot of functions about interactable objectsCatobat
2022-10-08Extract some dataoctorock
2022-08-07Use negative values where appropriateTal Hayon
2022-06-21Many more timers -> decElliptic Ellipsis
2022-03-28name remaining entity fieldstheo3
2022-02-11Remove boolcast uses from codeTal Hayon
2022-01-30Use projectile enum when possibleTal Hayon
2022-01-29Use EntityFlags enum where applicableTal Hayon
2022-01-04sort out functions.htheo3
2022-01-03naming worktheo3
2021-12-28rename files, sort asm into subdirectoriestheo3
2021-12-28Identify player functions and update asm.htheo3
2021-12-20header overhaultheo3
2021-12-12overworldtheo3
2021-11-12remove redundant unionstheo3
2021-11-04entity changes, textbox changestheo3
2021-10-25Renamed Entity fields for knockbackIbot02
2021-10-16Name CreateProjectile functionsoctorock
2021-03-15Merge branch 'master' into cleanup_declarationsHenny022p
2021-03-09Readd void parametersoctorock
2021-03-09big cleanup part 1Henny022p
2021-03-09named some stuffHenny022p
2021-03-08naming stuffHenny022p
2021-03-07Fix parameters for all functions called from scriptsoctorock
2021-02-28create object enum and update entity type structtheo3
2021-01-31finish main.ctheo3
2020-08-23Merge branch 'master' of https://github.com/zeldaret/tmc21aslade
2020-08-19entity.c refactoring and function namingtheo3
2020-08-08renamed all occurences of "link" to "player"theo3
2020-08-08non-matching guardBehemoth
2020-08-04def ScreenTransitiontheo3
2020-07-13add subdirstheo3