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Decompilation of The Legend of Zelda: The Minish Cap
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mountainMinish.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
message definitions
theo3
2023-12-28
clean up linkAnimation.c
theo3
2023-12-10
Applied the enum for interactions (#647)
Reinmmar
2023-08-01
Create new entity structs for NPCs
octorock
2023-08-01
Add documentation head to all NPCs
octorock
2023-07-05
various small documentation changes
Henny022p
2023-04-28
Name a lot of functions about interactable objects
Catobat
2023-01-08
Name more functions
Catobat
2022-10-08
Extract some data
octorock
2022-08-07
Use negative values where appropriate
Tal Hayon
2022-07-25
Rename objects
octorock
2022-06-21
Even more
Elliptic Ellipsis
2022-04-28
Add TextCategory enum
Tal Hayon
2022-03-28
name remaining entity fields
theo3
2022-03-05
Decompile houseDoorInterior
Tal Hayon
2022-03-02
Merge playerUtils
octorock
2022-02-12
mountainminish: reorganize data
Tal Hayon
2022-02-12
Decompile the rest of mountainMinish
Tal Hayon
2022-02-11
Remove boolcast uses from code
Tal Hayon
2022-01-29
Use EntityFlags enum where applicable
Tal Hayon
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-20
header overhaul
theo3
2021-11-12
remove redundant unions
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-05-27
Split npc files
octorock