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path: root/src/npc/stamp.c
AgeCommit message (Expand)Author
2025-03-09cleanup headersHenny022p
2023-12-30Invert NENT_DEPRECATED defineoctorock
2023-12-28message definitionstheo3
2023-12-10Applied the enum for interactions (#647)Reinmmar
2023-08-01Create new entity structs for NPCsoctorock
2023-08-01Add documentation head to all NPCsoctorock
2023-04-28Name a lot of functions about interactable objectsCatobat
2022-05-14Use enums across more scripts and filesTal Hayon
2022-04-28Add TextCategory enumTal Hayon
2022-04-23Add DialogType and DialogFlagType enumsTal Hayon
2022-04-13Put const data into stampTal Hayon
2022-01-29Use EntityFlags enum where applicableTal Hayon
2022-01-04sort out functions.htheo3
2021-12-28rename files, sort asm into subdirectoriestheo3
2021-12-28Identify player functions and update asm.htheo3
2021-12-20header overhaultheo3
2021-12-12overworldtheo3
2021-11-12remove redundant unionstheo3
2021-11-04entity changes, textbox changestheo3
2021-10-26add effects.htheo3
2021-03-15Merge branch 'master' into cleanup_declarationsHenny022p
2021-03-09big cleanup part 1Henny022p
2021-03-09named some stuffHenny022p
2021-03-07Fix parameters for all functions called from scriptsoctorock
2021-02-19moved script related functions from functions.h to script.hHenny022p
2021-02-19use proper function pointer in sub_0807DDACHenny022p
2020-08-22finish decompile townMinishBehemoth
2020-07-13add subdirstheo3