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Decompilation of The Legend of Zelda: The Minish Cap
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tingleSiblings.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-24
Match SortKinstoneBag
Henny022p
2023-12-10
Applied the enum for interactions (#647)
Reinmmar
2023-08-01
Create new entity structs for NPCs
octorock
2023-08-01
Add documentation head to all NPCs
octorock
2023-04-28
Name a lot of functions about interactable objects
Catobat
2023-01-08
Name more functions
Catobat
2023-01-08
Name some more functions in common.c
Catobat
2023-01-07
Give unk141 and unk1C1 in SaveFile names
Catobat
2022-10-08
Extract some data
octorock
2022-08-07
Use negative values where appropriate
Tal Hayon
2022-07-25
Rename objects
octorock
2022-07-22
Fix all the zero comparison bit tricks I could find
Tal Hayon
2022-05-14
Use enums across more scripts and files
Tal Hayon
2022-04-28
Add TextCategory enum
Tal Hayon
2022-03-28
name remaining entity fields
theo3
2022-03-25
A few more
Elliptic Ellipsis
2022-03-18
Decompile objectB9 (cuccoMinigame)
Tal Hayon
2022-02-06
Decompile the rest of tingleSiblings
Tal Hayon
2022-01-29
Use EntityFlags enum where applicable
Tal Hayon
2021-12-28
Identify player functions and update asm.h
theo3
2021-11-12
remove redundant unions
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-05-27
Split npc files
octorock
2020-08-26
- label effect functions
Behemoth
2020-07-15
tingleSiblings.c started
theo3