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Decompilation of The Legend of Zelda: The Minish Cap
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button.c
Age
Commit message (
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Author
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-07-31
Create new entity structs for Objects
octorock
2022-09-03
Extract some data
octorock
2022-07-25
Rename objects
octorock
2022-06-22
RequestPriorityDuration times
Elliptic Ellipsis
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Even more
Elliptic Ellipsis
2022-04-17
Replace int with s32
Tal Hayon
2022-04-16
Put const data in button
Tal Hayon
2022-03-28
naming
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-25
Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULL
Elliptic Ellipsis
2022-03-07
Use same names for arm functions and their trampolines
octorock
2022-03-05
Improve LayerStruct
octorock
2022-03-02
Merge playerUtils
octorock
2022-02-12
Decompile movement
octorock
2022-01-24
Decompile HittableLever
octorock
2022-01-24
Decompile PushableLever
octorock
2022-01-22
pressure plate ok
theo3
2022-01-20
Decompile LilypadLarge
octorock
2022-01-03
naming work
theo3
2022-01-02
PlayerNormal ok
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-27
finish player.c
theo3
2021-12-20
header overhaul
theo3
2021-12-14
cleanup
theo3
2021-12-12
overworld
theo3
2021-11-15
fix flag enum
theo3
2021-11-12
remove redundant unions
theo3
2021-11-10
thumb interwork finished
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-10-26
add effects.h
theo3
2021-05-13
Unify nonmatching namings
octorock
2021-03-23
finished sound enum
Henny022p
2021-03-23
naming and moving stuff
Henny022p
2021-03-17
Merge branch 'master' into ply
notyourav
2021-03-15
several more player functions done
theo3
2021-03-09
big cleanup part 1
Henny022p
2021-02-28
create object enum and update entity type struct
theo3
2021-02-26
tmp
theo3
2020-11-13
clang-format and newlines
theo3
2020-09-18
decompile madderpillar
Behemoth
2020-09-11
button.c: ok
Ibot02