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Decompilation of The Legend of Zelda: The Minish Cap
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chestSpawner.c
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Commit message (
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Author
2025-03-09
cleanup asm.h
Henny022p
2025-03-09
cleanup structures.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2025-03-09
cleanup hole manager
Henny022p
2025-03-09
name flag fields in structs
Henny022p
2024-01-06
Rename vvv to actTile
octorock
2024-01-06
Rename metaTiles
octorock
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-12-10
Applied the enum for interactions (#647)
Reinmmar
2023-08-06
Merge pull request #619 from octorock/objects
notyourav
2023-07-31
Create new entity structs for Objects
octorock
2023-07-05
Use metatile enum
octorock
2023-07-05
format
Henny022p
2023-07-05
various small documentation changes
Henny022p
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2023-04-28
Name a lot of functions about interactable objects
Catobat
2022-08-07
Use negative values where appropriate
Tal Hayon
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-25
Rename objects
octorock
2022-07-22
Fix all the zero comparison bit tricks I could find
Tal Hayon
2022-06-22
RequestPriorityDuration times
Elliptic Ellipsis
2022-06-21
Even more
Elliptic Ellipsis
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-03-31
Decompile some of beanstalkSubtask
octorock
2022-03-28
name remaining entity fields
theo3
2022-03-28
identify some functions
theo3
2022-03-27
player asm wip
theo3
2022-03-17
cleanup
theo3
2022-03-10
Decompile Object74
octorock
2022-02-18
Decompile ChestSpawner
octorock
2021-11-12
remove redundant unions
theo3
2021-03-15
more cleanup
Henny022p
2021-02-28
create object enum and update entity type struct
theo3
2020-11-13
clang-format and newlines
theo3
2020-07-13
add subdirs
theo3