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Decompilation of The Legend of Zelda: The Minish Cap
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gyorgBossObject.c
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Author
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup headers
Henny022p
2025-03-09
more transition function cleanup
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-07-31
Create new entity structs for Objects
octorock
2022-11-21
Use FX enum and add another sparkle to the enum
Tal Hayon
2022-09-03
Extract some data
octorock
2022-08-08
Various documentations
Tal Hayon
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-25
Rename objects
octorock
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-06-21
InitScreenShake time -> dec
Elliptic Ellipsis
2022-04-05
Add fade flags enum
Tal Hayon
2022-03-28
naming
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-25
Clean up a couple of bools
Elliptic Ellipsis
2022-02-17
document gyorg code more
Henny022p
2022-02-01
Merge pull request #339 from hatal175/fxenum
notyourav
2022-01-30
Use Fx enum in more places
Tal Hayon
2022-01-30
Use PlayerFlags where possible
Tal Hayon
2022-01-23
clang format
Tal Hayon
2022-01-23
Renaming according to review
Tal Hayon
2022-01-23
Decompile coord.s
Tal Hayon
2022-01-09
Merge branch 'master' into gyorg
Ibot02
2022-01-09
Gyorg: Rename heap struct
Ibot02
2022-01-02
gyorgMale.c: new entity system
Ibot02
2022-01-02
gyorg: extract rodata
Ibot02
2022-01-01
gyorgBossObject.c: ok
Ibot02
2021-12-30
gyorgBossObject.c: WIP
Ibot02