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Decompilation of The Legend of Zelda: The Minish Cap
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jarPortal.c
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Author
2025-03-09
cleanup headers
Henny022p
2024-01-06
Rename metaTiles
octorock
2024-01-06
Merge branch 'master' into tilemap-docs
octorock
2023-12-31
define collisions
theo3
2023-12-31
document tile asm functions
theo3
2023-12-30
label contact flags
theo3
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-09-17
the rest of the portal types (2 unknown to me)
Reinmmar
2023-09-17
Labeled one Portal Type and some animations
Reinmmar
2023-07-31
Create new entity structs for Objects
octorock
2023-07-05
Use metatile enum
octorock
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2023-06-17
Extract KeyValuePairs
octorock
2022-07-25
Rename objects
octorock
2022-04-17
Put const data in jarPortal
Tal Hayon
2022-04-01
Use fixed point macros where possible
Tal Hayon
2022-03-28
name remaining entity fields
theo3
2022-03-28
identify some functions
theo3
2022-03-27
player asm wip
theo3
2022-02-18
Decompile ChestSpawner
octorock
2022-01-21
fixed point stuff
theo3
2022-01-02
PlayerNormal ok
theo3
2021-12-27
finish player.c
theo3
2021-12-25
name asm funcs
theo3
2021-12-20
header overhaul
theo3
2021-11-12
remove redundant unions
theo3
2021-11-10
thumb interwork finished
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-10-31
asm notes
theo3
2021-10-26
decompile jar portal
theo3