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Decompilation of The Legend of Zelda: The Minish Cap
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minishSizedEntrance.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-07-31
Create new entity structs for Objects
octorock
2022-08-09
Document some player item stuff
octorock
2022-07-25
Rename objects
octorock
2022-04-18
Put const data in minishSizedEntrance
Tal Hayon
2022-03-28
name remaining entity fields
theo3
2022-03-05
Decompile some vram
octorock
2022-01-04
game.c doc
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-27
dungeon stuff
theo3
2021-12-20
header overhaul
theo3
2021-12-14
cleanup
theo3
2021-12-12
overworld
theo3
2021-11-15
fix flag enum
theo3
2021-11-12
remove redundant unions
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-08-30
Decompile manager35
octorock
2021-03-21
Update src/object/minishSizedEntrance.c
notyourav
2021-03-21
Merge branch 'master' into minishSizedEntrance
notyourav
2021-03-16
minishSizedEntrance OK
gamestabled
2021-03-15
more cleanup
Henny022p
2021-03-09
big cleanup part 1
Henny022p
2021-02-28
create object enum and update entity type struct
theo3
2020-11-13
clang-format and newlines
theo3
2020-09-18
decompile LikeLike and SpearMoblin
Behemoth
2020-07-13
add subdirs
theo3