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Decompilation of The Legend of Zelda: The Minish Cap
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octorokBossObject.c
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Author
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup headers
Henny022p
2024-01-06
Fix format
octorock
2024-01-06
Rename metaTiles
octorock
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
message definitions
theo3
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-07-31
Create new entity structs for Objects
octorock
2023-07-05
Use metatile enum
octorock
2023-06-10
Extract some map data definitions
octorock
2022-12-21
Fix paths
octorock
2022-12-11
Extract dungeon maps
octorock
2022-11-06
Match OctorokBossObject_Action1
octorock
2022-08-09
Document some player item stuff
octorock
2022-08-06
Document various fields and functions
Tal Hayon
2022-07-25
Rename objects
octorock
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-03-28
name remaining entity fields
theo3
2022-03-27
player asm wip
theo3
2022-03-17
cleanup
theo3
2022-01-30
Decompile BlockPushed
octorock
2022-01-21
fixed point stuff
theo3
2022-01-20
Decompile LilypadLarge
octorock
2022-01-03
naming work
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-20
header overhaul
theo3
2021-12-14
upstream renamed symbol
theo3
2021-12-13
Decompile OctorokBoss
octorock