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Decompilation of The Legend of Zelda: The Minish Cap
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treeHidingPortal.c
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Author
2025-03-09
cleanup headers
Henny022p
2025-03-09
name flag fields in structs
Henny022p
2024-01-06
Rename vvv to actTile
octorock
2024-01-06
Rename metaTiles
octorock
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-07-31
Create new entity structs for Objects
octorock
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2023-06-17
Extract KeyValuePairs
octorock
2022-07-25
Rename objects
octorock
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-03-30
sort out most of functions.h
theo3
2022-03-28
name remaining entity fields
theo3
2022-03-15
Decompile the rest of treeHidingPortal
Tal Hayon
2022-03-02
Merge playerUtils
octorock
2022-01-03
naming work
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-12
overworld
theo3
2021-11-12
remove redundant unions
theo3
2021-10-26
add effects.h
theo3
2021-03-22
Merge
theo3
2021-03-09
big cleanup part 1
Henny022p
2021-02-28
resolve sfx calls
theo3
2021-02-26
tmp
theo3
2020-11-13
clang-format and newlines
theo3
2020-11-07
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-09-18
decompile madderpillar
Behemoth
2020-08-26
- label effect functions
Behemoth
2020-08-23
Merge branch 'master' of https://github.com/zeldaret/tmc
21aslade
2020-08-08
renamed all occurences of "link" to "player"
theo3
2020-08-04
def ScreenTransition
theo3
2020-07-18
updated flag func calls
theo3
2020-07-13
add subdirs
theo3