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Decompilation of The Legend of Zelda: The Minish Cap
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physics.c
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Author
2025-03-09
cleanup structures.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2024-01-06
Rename vvv to actTile
octorock
2024-01-06
Rename metaTiles
octorock
2024-01-06
Merge branch 'master' into tilemap-docs
octorock
2024-01-01
gustjar player fields
theo3
2023-12-31
define collisions
theo3
2023-12-31
document tile asm functions
theo3
2023-12-30
label contact flags
theo3
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-12-17
Match sub_0806FC24
Rose
2023-09-18
Filled in the directions
Reinmmar
2023-08-01
Create new entity structs for NPCs
octorock
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2023-06-17
Extract KeyValuePairs
octorock
2023-06-10
Extract some map data definitions
octorock
2023-05-31
Document some staffroll entries
octorock
2022-10-22
Match GetSpriteSubEntryOffsetDataPointer
jeremyherbert
2022-10-08
Extract some data
octorock
2022-08-19
Decompile some functions
octorock
2022-08-09
Document some player item stuff
octorock
2022-08-08
Various documentations
Tal Hayon
2022-08-07
Merge pull request #553 from hatal175/document
notyourav
2022-08-06
Document various fields and functions
Tal Hayon
2022-08-05
Decompile some functions
octorock
2022-05-09
Match sub_080186C0
Tal Hayon
2022-03-31
Decompile some of beanstalkSubtask
octorock
2022-03-28
name remaining entity fields
theo3
2022-03-28
rename coord.h to physics.h
theo3