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Decompilation of The Legend of Zelda: The Minish Cap
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playerItemSword.c
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Author
2025-03-09
cleanup headers
Henny022p
2024-01-06
Rename vvv to actTile
octorock
2024-01-06
Merge branch 'master' into tilemap-docs
octorock
2023-12-31
define collisions
theo3
2023-12-31
document tile asm functions
theo3
2023-12-30
label contact flags
theo3
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-29
Create new entity structs for Player Items
octorock
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-07-30
Create new entity structs for Player Items
octorock
2023-06-24
Create enums for Vvvs and MetaTiles
octorock
2023-06-17
Extract KeyValuePairs
octorock
2023-04-30
Use more PlayerFlags constants
Catobat
2022-11-21
Matches from site(Henny022p,octorock,Léo Lam,ThothWhatsThis)
Tal Hayon
2022-08-09
Document some player item stuff
octorock
2022-07-22
Fix all the zero comparison bit tricks I could find
Tal Hayon
2022-07-14
Add nonmatch for sub_080A7A84
Tal Hayon
2022-05-04
match sub_080A7B98
Tal Hayon
2022-04-19
Match functions and put const data in playerItemSword
Tal Hayon
2022-04-11
Decompile some functions
octorock
2022-03-28
name remaining entity fields
theo3
2022-03-28
Decompile some functions
octorock
2021-07-04
Split item files
octorock