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Decompilation of The Legend of Zelda: The Minish Cap
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playerItem
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playerItemSwordBeam.c
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Author
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup headers
Henny022p
2023-12-31
document tile asm functions
theo3
2023-12-30
Use new entity struct for player
octorock
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-12-29
Create new entity structs for Player Items
octorock
2022-08-09
Document some player item stuff
octorock
2022-07-25
Rename objects
octorock
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-04-13
Move const data into playerItemSwordBeam
Tal Hayon
2022-03-28
name remaining entity fields
theo3
2022-03-28
rename coord.h to physics.h
theo3
2022-03-07
Use same names for arm functions and their trampolines
octorock
2022-01-04
sort out functions.h
theo3
2022-01-01
color.c, utils->common.c
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-28
Identify player functions and update asm.h
theo3
2021-12-13
Decompile OctorokBoss
octorock
2021-11-12
remove redundant unions
theo3
2021-10-26
add effects.h
theo3
2021-07-04
Split item files
octorock