| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-03-09 | cleanup unused and transitive includes | Henny022p |
| 2025-03-09 | cleanup headers | Henny022p |
| 2023-12-31 | define collisions | theo3 |
| 2023-12-30 | label contact flags | theo3 |
| 2023-12-30 | Invert NENT_DEPRECATED define | octorock |
| 2023-07-23 | Create new entity structs for Projectiles | octorock |
| 2022-06-22 | Should be the rest of them | Elliptic Ellipsis |
| 2022-06-21 | Even more | Elliptic Ellipsis |
| 2022-04-01 | Use fixed point macros where possible | Tal Hayon |
| 2022-03-28 | name remaining entity fields | theo3 |
| 2022-03-25 | Use COL_ enum | Elliptic Ellipsis |
| 2022-02-12 | Rename movement functions | octorock |
| 2022-01-28 | Use sfx sounds enum whereever applicable | Tal Hayon |
| 2021-12-28 | Identify player functions and update asm.h | theo3 |
| 2021-12-25 | name asm funcs | theo3 |
| 2021-12-22 | object6A ok | theo3 |
| 2021-11-12 | remove redundant unions | theo3 |
| 2021-11-10 | thumb interwork finished | theo3 |
| 2021-11-04 | entity changes, textbox changes | theo3 |
| 2021-10-25 | Renamed Entity fields for knockback | Ibot02 |
| 2021-10-16 | Rename projectiles | octorock |
