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Decompilation of The Legend of Zelda: The Minish Cap
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projectile
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gyorgTail.c
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Author
2025-03-09
cleanup headers
Henny022p
2023-12-30
Invert NENT_DEPRECATED define
octorock
2023-09-18
Filled in the directions
Reinmmar
2023-07-23
Create new entity structs for Projectiles
octorock
2023-04-24
Match sub_080AC5E4
hatal175
2022-07-13
Putting some nonmatch functions from site
Tal Hayon
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-05-21
Match sub_080AC6F0
Tal Hayon
2022-05-21
Match sub_080AC388
Tal Hayon
2022-05-21
Match sub_080AC7C4
Tal Hayon
2022-04-11
Decompile some functions
octorock
2022-03-28
name remaining entity fields
theo3
2022-03-28
rename coord.h to physics.h
theo3
2022-02-27
Use hitbox header
octorock
2022-01-30
Use projectile enum when possible
Tal Hayon
2022-01-04
sort out functions.h
theo3
2021-12-28
rename files, sort asm into subdirectories
theo3
2021-12-20
header overhaul
theo3
2021-11-12
Merge branch 'master' into asset-extraction
octorock
2021-11-12
Extract entity definitions
octorock
2021-10-16
Rename projectiles
octorock