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path: root/src/projectile/v2Projectile.c
AgeCommit message (Expand)Author
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup headersHenny022p
2024-01-06Rename vvv to actTileoctorock
2024-01-06Rename metaTilesoctorock
2024-01-06Merge branch 'master' into tilemap-docsoctorock
2023-12-31define collisionstheo3
2023-12-30label contact flagstheo3
2023-12-30create enemy struct and enemy flagstheo3
2023-12-31Merge branch 'master' into tilemap-docsoctorock
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
2023-12-28Merge branch 'master' into tilemap-docsoctorock
2023-07-23Create new entity structs for Projectilesoctorock
2023-07-05Use metatile enumoctorock
2023-06-24Create enums for Vvvs and MetaTilesoctorock
2022-06-22Should be the rest of themElliptic Ellipsis
2022-04-01Use fixed point macros where possibleTal Hayon
2022-03-28name remaining entity fieldstheo3
2022-03-18Correct type of sub_0806F520 and use it as a boolElliptic Ellipsis
2022-03-17cleanuptheo3
2022-02-12Rename movement functionsoctorock
2022-01-28Use sfx sounds enum whereever applicableTal Hayon
2022-01-21fixed point stufftheo3
2022-01-06Work on projectile asm functionsTal Hayon
2021-12-28Identify player functions and update asm.htheo3
2021-12-27finish player.ctheo3
2021-12-25name asm funcstheo3
2021-12-20header overhaultheo3
2021-12-13Decompile OctorokBossoctorock
2021-11-12remove redundant unionstheo3
2021-10-26add effects.htheo3
2021-10-16Rename projectilesoctorock