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Decompilation of The Legend of Zelda: The Minish Cap
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room.c
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Commit message (
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Author
2021-11-15
fix flag enum
theo3
2021-11-12
Merge branch 'master' into asset-extraction
octorock
2021-11-12
loadRoom merge
theo3
2021-11-06
merge entity.c
theo3
2021-11-06
Merge branch 'master' into asset-extraction
octorock
2021-11-05
x
theo3
2021-11-05
Merge remote-tracking branch 'upstream/master' into m
theo3
2021-11-04
entity changes, textbox changes
theo3
2021-11-01
Merge branch 'master' into demo-jp
octorock
2021-10-26
add effects.h
theo3
2021-10-25
Convert some additional entity lists
octorock
2021-10-25
Convert directly referenced entity lists
octorock
2021-10-16
Add DEMO_JP variant
octorock
2021-09-26
Unsplit managerF to avoid conflicts with the pr of Ibot02
octorock
2021-08-28
Rename main manager functions
octorock
2021-06-23
Add EU variant
octorock
2021-06-23
Add JP variant
octorock
2021-06-23
Add DEMO variant
octorock
2021-05-13
Unify nonmatching namings
octorock
2021-05-02
Decompile goronMerchant
octorock
2021-05-02
use object enum in object creation
Henny022p
2021-04-20
merge + fix
theo3
2021-03-22
Merge
theo3
2021-03-21
fix entity.c search prototypes, add documentation
theo3
2021-03-15
more cleanup
Henny022p
2021-03-15
Merge branch 'master' into cleanup_declarations
Henny022p
2021-03-15
more cleanup
Henny022p
2021-03-13
quick fix 🙂
theo3
2021-03-09
Readd void parameters
octorock
2021-03-09
big cleanup part 1
Henny022p
2021-03-07
Fix parameters for all functions called from scripts
octorock
2021-03-06
Prefix script files with script_ instead of gUnk_
octorock
2021-02-28
resolve sfx calls
theo3
2021-02-28
more symbols
theo3
2021-02-26
tmp
theo3
2021-02-19
begin arm_proxy.c
theo3
2021-02-03
fileScreen.c OK
theo3
2021-01-31
finish main.c
theo3
2020-11-13
clang-format and newlines
theo3
2020-08-24
- decompile slime and fireball guy
Behemoth
2020-08-21
sub_0804E3C4 matching
Ibot02
2020-08-20
func renaming
theo3
2020-08-15
Combine LCD bg structs
Marcus Huderle
2020-08-12
Rename gFadeControl
Marcus Huderle
2020-08-11
Decompile more intro code and palette loading code
Marcus Huderle
2020-08-08
renamed all occurences of "link" to "player"
theo3
2020-08-05
wisp.c OK
theo3
2020-08-04
struct_02002A40 -> structures.h
theo3
2020-08-04
Merge remote-tracking branch 'upstream/master'
theo3
2020-08-04
def ScreenTransition
theo3
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