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Decompilation of The Legend of Zelda: The Minish Cap
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subtask.c
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Author
2025-03-09
cleanup unused and transitive includes
Henny022p
2025-03-09
cleanup structures.h
Henny022p
2025-03-09
cleanup headers
Henny022p
2025-03-09
replace ScreenTransitionData with Transition
Henny022p
2023-12-31
Merge branch 'master' into tilemap-docs
octorock
2023-12-28
message definitions
theo3
2023-12-28
Merge branch 'master' into tilemap-docs
octorock
2023-08-02
SaveFile cleanup part 1
Henny022p
2023-05-31
Merge remote-tracking branch 'upstream/master' into tilemap-docs
octorock
2023-04-30
Name members for button texts in struct_0200AF00
Catobat
2023-01-04
remove fake global gUnk_020350F0
Henny022p
2023-01-04
remove fake global gUnk_02022130
Henny022p
2022-12-22
Fix palette groups
octorock
2022-12-11
Align map data
octorock
2022-12-11
Extract area metadata
octorock
2022-12-11
Extract dungeon maps
octorock
2022-10-08
Extract some data
octorock
2022-06-22
Should be the rest of them
Elliptic Ellipsis
2022-06-21
Even more
Elliptic Ellipsis
2022-06-21
Many more timers -> dec
Elliptic Ellipsis
2022-05-18
Rename managers
octorock
2022-05-11
Use flag bank enum where possible
Tal Hayon
2022-05-09
Match sub_0801876C
Tal Hayon
2022-05-08
Match sub_08018BB4 and adjust types
Tal Hayon
2022-04-28
Add TextCategory enum
Tal Hayon
2022-04-05
Add fade flags enum
Tal Hayon
2022-03-02
Decompile subtask
octorock
2022-01-31
sorted pause menu
Henny022p
2022-01-25
sorted kinstone and figurine menu
Henny022p
2022-01-24
started working on generic menu structs
Henny022p
2022-01-24
decomp subtask.c
Henny022p
2022-01-17
decomp figurine menu
Henny022p
2022-01-16
decomp kinstone menu
Henny022p
2022-01-05
Fade documentation
theo3
2022-01-04
sort out functions.h
theo3
2022-01-03
naming work
theo3
2021-12-28
rename files
theo3