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2026-02-08Merge pull request #701 from Henny022p/cleanup/250302HEADmasterHenny022p
Various code cleanup changes
2025-03-09formattingHenny022p
2025-03-09cleanupHenny022p
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2025-03-09use gfx offset constantsHenny022p
2025-03-09cleanup structures.hHenny022p
2025-03-09cleanup headersHenny022p
2025-03-09name transition handler functionsHenny022p
2025-03-09cleanup graphics codeHenny022p
a bit
2025-03-09improve hole manager member namesHenny022p
2025-03-09cleanup hole managerHenny022p
2025-03-09more transition function cleanupHenny022p
2025-03-09add enum for transition shapeHenny022p
2025-03-09clean up some transition functionsHenny022p
2025-03-09replace ScreenTransitionData with TransitionHenny022p
the struct did exist twice
2025-03-09name flag fields in structsHenny022p
2025-01-12document unknown members of PeahatHenny022p
2025-01-12rename gUnk_020000B0 to gEnemyTarget and move it to a headerHenny022p
2024-02-16Remove fakematch for KinstoneMenu_080A4494 using DWORD (#694)KEKW555
* Remove fakematch for KinstoneMenu_080A4494 using DWORD * Fix fint
2024-02-16Use standard union for Div Mod (#693)KEKW555
* Cleanup ui.c div and mod * Cleanup divRem in pauseMenu.c * Add non matchings * Consistent defines * Restore comment
2024-01-21Patch 1 (#692)Lemeon
* True Match sub_080A5F48 matched sub_080A5F48 using typecast on Div. * True Match DrawChargeBar Matched DrawChargeBar using typecast on Div * Update ui.c changed gUnk_0200AF00 to gHUD. this change is not yet in the repo, which the nonmatch website uses * Update ui.c changes to how my code looks * Update ui.c ; * Update pauseMenu.c * Update ui.c * Update ui.c whitespace... * Update pauseMenu.c fighting with the lint system * Update ui.c that should be the right format now
2024-01-21Merge pull request #688 from KEKW555/KEKW555-patch-2Theo
2024-01-17Merge branch 'zeldaret:master' into masterTony Jih
2024-01-06Fix formatoctorock
2024-01-06Add more tilemap documentationoctorock
2024-01-06Rename vvv to actTileoctorock
2024-01-06Rename metaTilesoctorock
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
2024-01-06Merge branch 'master' into tilemap-docsoctorock
2024-01-03True match sub_080784E4KEKW555
2024-01-03Bring back shopSpawnDataTony Jih
2024-01-02True match GoronMerchantShopManager_MainTony Jih
2024-01-01gustjar player fieldstheo3
2024-01-01npc5 documenttheo3
2023-12-31define collisionstheo3
2023-12-31Merge pull request #684 from notyourav/tilesTheo
Tiles documentation
2023-12-31document tile asm functionstheo3
2023-12-31True match sub_08068578 (#683)KEKW555
2023-12-31True match sub_0806252CElmyr de Hory
Co-authored-by: KEKW555 <152369890+KEKW555@users.noreply.github.com>
2023-12-30label contact flagstheo3
2023-12-30create enemy struct and enemy flagstheo3
2023-12-30merge upstreamtheo3
2023-12-30label BounceUpdate asmtheo3
2023-12-31Merge branch 'master' into tilemap-docsoctorock
2023-12-30Fix formatoctorock
2023-12-30Merge branch 'master' into enemiesoctorock
2023-12-30Use new entity struct for playeroctorock
2023-12-30Use new entity structs in a few more filesoctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-30Create new entity structs for enemiesoctorock