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.PHONY: default all
default: build
all: eu jp usa demo_jp demo_usa

MAKEFLAGS += --no-print-directory

.PHONY: build eu jp usa demo_jp demo_usa custom
build: GAME_VERSION ?=USA
build: tools
	@$(MAKE) -f GBA.mk build GAME_VERSION=$(GAME_VERSION)

eu: GAME_VERSION=EU
jp: GAME_VERSION=JP
usa: GAME_VERSION=USA
demo_jp: GAME_VERSION=DEMO_JP
demo_usa: GAME_VERSION=DEMO_USA
eu jp usa demo_jp demo_usa: tools
	@$(MAKE) GAME_VERSION=$(GAME_VERSION)

custom: tools
	@$(MAKE) GAME_VERSION=USA CUSTOM=1

.PHONY: extract_assets
extract_assets: tools
	@$(MAKE) -f GBA.mk extract_assets

.PHONY: tools
tools: tools/bin

tools/bin:
	mkdir -p tools/cmake-build
	cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=tools -S tools -B tools/cmake-build
	cmake --build tools/cmake-build -j --target install

.PHONY: clean clean-tools
clean:
	@$(MAKE) -f GBA.mk clean

clean-tools:
	rm -rf tools/bin
	rm -rf tools/cmake-build