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.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gSpriteAnimations_EyeSwitch_0:: @ 08120B34
.include "animations/gSpriteAnimations_EyeSwitch_0.s"
gSpriteAnimations_EyeSwitch_1:: @ 08120B45
.include "animations/gSpriteAnimations_EyeSwitch_1.s"
gSpriteAnimations_EyeSwitch_2:: @ 08120B56
.include "animations/gSpriteAnimations_EyeSwitch_2.s"
gSpriteAnimations_EyeSwitch_3:: @ 08120B67
.include "animations/gSpriteAnimations_EyeSwitch_3.s"
gSpriteAnimations_EyeSwitch_4:: @ 08120B78
.include "animations/gSpriteAnimations_EyeSwitch_4.s"
gSpriteAnimations_EyeSwitch_5:: @ 08120B89
.include "animations/gSpriteAnimations_EyeSwitch_5.s"
gSpriteAnimations_EyeSwitch_6:: @ 08120B9A
.include "animations/gSpriteAnimations_EyeSwitch_6.s"
gSpriteAnimations_EyeSwitch_7:: @ 08120BAB
.include "animations/gSpriteAnimations_EyeSwitch_7.s"
gSpriteAnimations_EyeSwitch:: @ 08120BBC
.4byte gSpriteAnimations_EyeSwitch_0
.4byte gSpriteAnimations_EyeSwitch_1
.4byte gSpriteAnimations_EyeSwitch_2
.4byte gSpriteAnimations_EyeSwitch_3
.4byte gSpriteAnimations_EyeSwitch_4
.4byte gSpriteAnimations_EyeSwitch_5
.4byte gSpriteAnimations_EyeSwitch_6
.4byte gSpriteAnimations_EyeSwitch_7
.4byte 00000000
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