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@ Intro Hyrule Town CUTSCENE_ORCHESTRATOR ?
SCRIPT_START script_CutsceneOrchestratorIntroTown
CheckLocalFlag MACHI_01_DEMO
JumpIf script_0800FD50
WaitForSyncFlagAndClear 0x00000010
script_0800FD1A:
@ Prevent Link from leaving
CheckPlayerInRegion 0x00c8, 0x03c0, 0x1040
JumpIfNot script_0800FD1A
CheckLocalFlag MACHI_01_DEMO
JumpIf script_0800FD5C
SetPlayerIdle
Call WaitForPlayerNormal
MessageFromTargetPos TEXT_FESTIVAL, 0x06, 0x0000
WaitUntilTextboxCloses
StartPlayerScript script_PlayerIntroTown
WaitForSyncFlagAndClear 0x00000008
EnablePlayerControl
Jump script_0800FD1A
script_0800FD50:
CheckPlayerInRegion 0x00c8, 0x03c0, 0x1040
JumpIfNot script_0800FD50
script_0800FD5C:
SetPlayerIdle
Call WaitForPlayerNormal
MessageFromTargetPos TEXT_PROLOGUE, 0x6c, 0x0000
WaitUntilTextboxCloses
StartPlayerScript script_PlayerIntroTown
WaitForSyncFlagAndClear 0x00000008
EnablePlayerControl
Jump script_0800FD50
.2byte 0x0000
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