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@ Hyrule Town Kinstone cutscene Player
SCRIPT_START script_PlayerAtFirstKinstone
BeginBlock
SetEntitySpeed 0x0080
EndBlock
DoPostScriptAction 0x0000
SetAnimationState 0x0006
DoPostScriptAction 0x0004
Wait 0x003c
DoPostScriptAction 0x0001
MoveTo 0x01f8, 0x0338
SetAnimationState 0x0006
DoPostScriptAction 0x0000
SetSyncFlag 0x00000001
Call SetPlayerActionNormal
SCRIPT_END
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