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@ DHC Guard stone
SCRIPT_START script_GuardStone1
BeginBlock
SetAnimationState 0x0004
DoPostScriptAction 0x000a
CheckLocalFlag 0x0094
JumpIf script_0800E1D0
SetAnimation 0x0010
CallWithArg sub_0807F8E8, 0x00000001
EndBlock
script_0800E176:
CheckRoomFlag 0x0001
JumpIfNot script_0800E176
SetPlayerIdle
Wait 0x001e
DoPostScriptAction 0x0010
PlaySound SFX_1C9
SetAnimation 0x0015
Wait 0x003c
PlaySound SFX_1CA
DoPostScriptAction 0x0010
Wait 0x001e
PlaySound SFX_SECRET
Wait 0x0078
DoPostScriptAction 0x0004
Wait 0x001e
DoPostScriptAction 0x0000
FaceAwayFromPlayer
FacePlayer
CallWithArg sub_0807F3D8, 0x00000000
Wait 0x000a
MessageNoOverlap TEXT_BREAK_VAATI_CURSE, 0x01
WaitUntilTextboxCloses
SetLocalFlag 0x0094
script_0800E1D0:
CallWithArg sub_0807F3D8, 0x00000000
_0807E9D4
EnablePlayerControl
EndBlock
script_0800E1E0:
CheckEntityInteractType
JumpIfNot script_0800E1E0
SetPlayerIdle
FacePlayer
CallWithArg sub_0807F3D8, 0x00000000
MessageNoOverlap TEXT_BREAK_VAATI_CURSE, 0x01
WaitUntilTextboxCloses
EnablePlayerControl
Jump script_0800E1E0
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