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@ Player at Zelda after defeating V2
SCRIPT_START script_PlayerAfterDefeatingV2
BeginBlock
SetEntitySpeed 0x0100
EndBlock
SetAnimationState 0x0000
DoPostScriptAction 0x000d
DoPostScriptAction 0x0000
WalkSouth 0x0010
DoPostScriptAction 0x000c
SetSyncFlag 0x00000004
Call SetPlayerActionNormal
SCRIPT_END
.2byte 0x0000
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